Space Quest V: The Next Mutation
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After travelling back and forth through time in the previous game, Roger Wilco is back in the Starfleet Academy, serving as both a cadet and a janitor. Cheating his way through the Starfleet Aptitude Test, Roger is finally given the rank of captain, his own ship (a garbage scow) and a mission: to explore strange new worlds (which no man in his right mind would explore), to seek out new life and new civilizations (which grew out of the massive amounts of trash Roger will collect on his way), to boldly go where no man has gone before. Step by step Roger will have to unveil a galaxy-wide biohazardous material dumping scheme, solve the mystery of the disappearance of a fellow Starfleet captain and his ship, and confront an agent of an old nemesis.
Nice angle! You remember your former janitorial duties, but seem to be rusty with the technicalities (DOS)
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Quirk slipped on Roger's recently washed floor and embarrassed himself in front of Bea. (DOS)
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Copy protection? No, sir. Either tackle this on your own or... maybe... there might be another way? (DOS)
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This funny little scene gives us an impression of what Beatrice thinks about Quirk. (DOS)
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Roger finally gets his own ship, the Eureka! Now the Stark Trek-parodying saga can truly begin (DOS)
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You also perform all communications from the cockpit. Captain Quirk doesn't seem to be altogether pleased (DOS)
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Exploring a picturesque planet known as Kiz Urazgubi. Hmm... If only I could find an etymology for this ancient alien name... (DOS)
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At the Spacebar. Trying to chat with an alien. The message that follows this one is "What a colorful language!".. (DOS)
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- Preceded by
- Space Quest IV: Roger Wilco and the Time Rippers
- Followed By
- Space Quest VI: The Spinal Frontier
- In Group(s)
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Space Quest
- Added
- March 8, 2020
- Published By
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Sierra On-line, Inc.
- Developed By
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Dynamix, Inc.