Ally's Adventure: Through The Glass

Ally's Adventure: Through The Glass is a first person point-and-click adventure inspired by “Through the Looking Glass” by Lewis Carroll.

The story starts when Ally falls asleep after reading the aforementioned work. She dreams of the world outside her window and of going through the glass to explore it. As she falls asleep, in her dream, that's exactly what her cat does and so she follows through the window to find Kitty and bring her home.

In this game the player takes the role of Ally and sees what Ally sees. Each scene is a photograph based on the world of Lewis Carroll, whether it is a garden of talking flowers, the white queen, the jabberwock, the slithy tove, or a goat driving a traction engine. The game is entirely mouse controlled and the player explores and interacts with this world by clicking on hotspots within each scene. The player moves from one scene to the next by moving their cursor to the edge of the viewing window, if an arrow appears then the player can travel in that direction.

There is optional music within this game; however, all conversations are text based. The player's progress through the game is charted via a points score.

Followed By
Ally 2: Ben Franklin Adventure
In Group(s)
Ally's Adventure
Added
March 8, 2020
Developed By
Pharos Games
The game's title screen (Windows) from mobygames.com
The game starts with an introduction that paints the scene (Windows) from mobygames.com
The game is based on Ally's dreams. The introduction is where the player gets to see Ally. From here on, all of the game is seen through her eyes as she chases Kitty 'Through The Glass'. (Windows) from mobygames.com
There goes Kitty! (Windows) from mobygames.com
Ally follows Kitty through the glass window (Windows) from mobygames.com
The game is based on photographs with multiple hotspots. In the garden each flower has something to say. (Windows) from mobygames.com
A goat driving a traction engine! not something you see every day. (Windows) from mobygames.com
One of the game's puzzles (Windows) from mobygames.com
Progress is measured by the player's score. This can be checked any time via a menu bar option (Windows) from mobygames.com
Year:
2002
Platform(s):
Genre(s):
Traditional
Camera View:
First-Person
Control Type:
Menu-Driven Point and Click
Setting/Theme:
Mystery
More Info: