Zork: Grand Inquisitor

Magic is banned in the Great Underground Empire, and the Grand Inquisitor Yannick (with the kind help of Frobozz Electric) has a stranglehold on the world of Zork, establishing a totalitarian regime. According to his own words, the goal of the new state is to "shun magic, shun the appearance of magic, shun everything, and then shun shunning." Any opposing forces will be "totemized", which is apparently a rather unpleasant procedure. The player character in the game is just that - the player character: Ageless, Faceless, Gender-Neutral, Culturally-Ambiguous Adventure Person (abbreviated AFGNCAAP), as the politically correct designation by the Dungeon Master Dalboz defines him/her (it?). Naturally, it is the hero's duty to save the world by collecting a Cube of Foundation, the Skull of Yoruk, and the Coconut of Quendor, so that magic can return to the land and the Grand Inquisitor falls victim to his own shunning policies.

Zork: Grand Inquisitor is the third in the row of graphical Zork games. It utilizes the same engine as its predecessor, with first-person perspective, 180 degree camera rotation, pre-rendered backgrounds, and live actors. Compared to the previous game, it is more similar in tone to the early, predominantly humorous Zork adventures, containing plenty of references to them.

The gameplay is puzzle-oriented; most of the puzzles are inventory-based, though there are also a few that require manipulating the game's environment. Casting magical spells is an important element of the gameplay. The protagonist discovers spell scrolls and learns spells from them, which must be frequently used on objects and items to solve puzzles. The spells range from simple magic that can open locked doors to exotic variations such as "making all purple things invisible". The player can also cast spells backwards, in which case they will have an opposite effect; in the aforementioned examples, casting the reversed spells will lock a door or magically make an object visible, provided it was purple before that condition was inflicted upon it.

Preceded by Zork Nemesis: The Forbidden Lands
Series Zork (14)
Added March 8, 2020
Published By Activision
Developed By Activision
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Title screen (Windows) from mobygames.com
The game's intro is composed out of stylishly monochrome historical footage... (Windows) from mobygames.com
...as well as live action scenes shot specifically for this game. The titular Grand Inquisitor suggests to shun magic, shun the appearance of magic, shun everything, and then shun shunning (Windows) from mobygames.com
Starting location. Beautiful colors on the sky... The direction arrow shows you where to go (Windows) from mobygames.com
Well, it is... a well, I'd say. The question is - how do you get into it safely? (Windows) from mobygames.com
The game is full of humorous posters, announcements, etc., reflecting the satirical atmosphere (Windows) from mobygames.com
An example of the "hand" cursor that allows you to pick up objects (Windows) from mobygames.com
Exploring the town of Port Foozle (Windows) from mobygames.com
Cutscenes often feature live actors. Jack here is making his first appearance (Windows) from mobygames.com
Your inventory. Nice arrangement - and objects can be zoomed on, too (Windows) from mobygames.com
You'l meet many funny creatures in this game (Windows) from mobygames.com
Your spellbook. Beautiful design, indeed. You'll gradually accumulate quite a lot of exotic spells! (Windows) from mobygames.com
An example of item usage on an in-game object (don't worry - this is not a solution to a puzzle) (Windows) from mobygames.com
Is there anything you'd need from here?.. (Windows) from mobygames.com
Your first spellcasting assignment - opening a door! (Windows) from mobygames.com
The game has quite a few books. This one instructs you how to tame a snap dragon (Windows) from mobygames.com
The Underground Empire (Windows) from mobygames.com
Want to learn some magic? (Windows) from mobygames.com
Strange colors... I wonder if there is a clue hiding there... (Windows) from mobygames.com
German version - a messed-up "plan" of the Underground Underground (really, that's how it's called!) (Windows) from mobygames.com
A short video depicting you riding an escalator (Windows) from mobygames.com
Beautiful garden! (Windows) from mobygames.com
Strange security system... and I have no idea how to bypass it yet (Windows) from mobygames.com
Look, it's the classic White House from the first Zork! I can't believe that!.. (Windows) from mobygames.com
Reading the diary of an experienced wizard, who shares his thoughts of the new regime (Windows) from mobygames.com
The Grand Inquisitor even ordered to produce his own dolls... and you can click on one of them for a funny sequence (Windows) from mobygames.com
This mysterious, almost surreal room will serve as one of your "hubs", where you'll return frequently with essential items (Windows) from mobygames.com
This exotic bedroom belongs to the wizard Dalboz. You open your main menu above it (Windows) from mobygames.com
Look in front of you, a two-headed hellish dragon!.. (Windows) from mobygames.com
Even in hell you'll need to pay for everything! Come on!.. (Windows) from mobygames.com
This Moby Dick parody is not just a funny read - it is connected to your own adventures in a rather direct way... (Windows) from mobygames.com
You meet a... err... passenger in one of the Underground stations. He seems to be an avid reader... (Windows) from mobygames.com
At some point in the game, you'll be swallowed by a... leviathan? Maybe you'll need Jonas for help!.. (Windows) from mobygames.com
Beautiful view of strange islands in the sea... You attempt to use one of your weird items - I don't think it works (Windows) from mobygames.com
Hmm... Endless Fire. I wonder whether it's just one of those weird Zorkish things or a clue to a puzzle solution? Or both?.. (Windows) from mobygames.com
Solving some mechanical puzzles. You attempt to cast a spell on that valve. It doesn't seem to work (Windows) from mobygames.com
Okay, I'll keep those methods in mind!.. (Windows) from mobygames.com
You've been imprisoned! Are you sure this is the item that will help you escape?.. (Windows) from mobygames.com
You die significantly less here than in earlier Zorks - but it can still happen, and you are rewarded with a funny message (Windows) from mobygames.com
A breathtaking view of the land (Windows) from mobygames.com
Opening your spell menu on top of the castle and the tower (Windows) from mobygames.com
Flood Control Dam. Of course. There must be one of those puzzles in a Zork game (Windows) from mobygames.com
This puzzle involves mixing drinks (Windows) from mobygames.com
The University is gorgeous. And I think I've seen it somewhere before... (Windows) from mobygames.com
Students of magic are still students, after all... (Windows) from mobygames.com
This machine can make new spells! But do you know how to use it?.. (Windows) from mobygames.com
I wonder if I need this card to travel to those... interesting destinations?.. (Windows) from mobygames.com
Manipulating an electric coded message. This is the result. But is this what you wanted?.. (Windows) from mobygames.com
Playing a strip rock-paper-scissors variant with Jack (Windows) from mobygames.com

Year of Release:
1997

Genre(s):
Traditional

Graphic Style:
3D

Camera View:
First-Person

Control Type:
Point and Click

Setting/Theme:
Comedy Fantasy

Other Tags:
Speech

Available From: