Yesterday Origins

The story follows John Yesterday and his girlfriend, Pauline, both immortals. While Pauline's background isn't shown, John's is in detail letting the player experience the story across centuries from the time John has been transmuted into an immortal. In 15th century, young John was imprisoned by the Inquisition and condemned as the devil's son. He was imprisoned by a ruthless father Gines, who needed John to read from a the secret old book of the flesh in order to create a formula for immortality. What has happened to Gines and John after they drank the potion to immortality and thy John loses his memory every time he dies is revealed as the story unveils. In the present day there are some people still aware of John's gift and are seeking immortality as well. Together with Pauline and his trusty but crazy friend Borris, he'll have to thwart the badguys and face his nemesis that made him into what he is today.

The game uses direct control for character movement without ability to speed up the movement or make your character run. Places and objects that can be interacted with get highlighted and depend on your position and side you are facing. When multiple areas are highlighted, the player can shuffle through them while the character is standing still. Most of areas of interaction will open a new sub-window, some of which can be scrolled to examine area in more detail and find multiple points of interest. If object or area can interact with an item in your inventory, the inventory will automatically pop-up, otherwise it will remain hidden at the bottom of the screen.

Both John and Pauline are playable characters, when in the same place, character control can be switched at will, otherwise the story will determine the character you get to play with at which point. Talking to other characters lets you select dialogue choices, exchange objects from your inventory, and also see full character in 3D with full camera control for more details, including your own controllable character. Picking items isn't the only thing that is picked. Often certain key discoveries get added to your inventory which can also be combines with items to form some action that may yield a cut-scene and progress the game story further. For example if you discover that you can distract a character, then you combine that discovery with an item you wish to distract him with and the reason why you wish to do so, and if properly combines, the successfully combined action will play out. Each object in your inventory can be fully checked and rotated in 3D in more detail.

Added March 8, 2020
Published By Microids
Anuman Interactive SA
Developed By PĂ©ndulo Studios, S.L.
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (United Kingdom) (Windows) from mobygames.com
Back Cover (United Kingdom) (Windows) from mobygames.com
Spine/Sides (United Kingdom) (Windows) from mobygames.com
Media (United Kingdom) (Windows) from mobygames.com
Other (United Kingdom) (Windows) from mobygames.com
Other (United Kingdom) (Windows) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Windows) from mobygames.com
Front Cover (Worldwide) (Macintosh) from mobygames.com
Front Cover (United Kingdom) (Macintosh) from mobygames.com
Back Cover (United Kingdom) (Macintosh) from mobygames.com
Spine/Sides (United Kingdom) (Macintosh) from mobygames.com
Media (United Kingdom) (Macintosh) from mobygames.com
Other (United Kingdom) (Macintosh) from mobygames.com
Other (United Kingdom) (Macintosh) from mobygames.com
Front Cover (Worldwide) (Macintosh) from mobygames.com
The game loads to this simple screen to start a new game. When the player restarts there is a second panel containing a symbol which means restart. (Windows) from mobygames.com
There is an optional tutorial which helps the player in the early stages. (Windows) from mobygames.com
The game auto-saves which is nice to know
The next screen says the game is best played with a controller. (Windows) from mobygames.com
The game starts with the duke's son being dragged through the streets by a guard of the inquisition. He/we are accused of being a son of Satan (Windows) from mobygames.com
After blacking out we awake in a prison cell (Windows) from mobygames.com
The demo is over and we are in control. The tutorial kicks in and starts telling us about the controls and icons (Windows) from mobygames.com
Hotspot items are highlighted when the cursor moves over them. Sometimes additional information can be revealed later in the game (Windows) from mobygames.com
We have company and a bit more help from the tutorial (Windows) from mobygames.com
The game has an inventory, accessed by moving the mouse to the bottom of the screen, and items from it can be used with each other or with the scenery (Windows) from mobygames.com
The prison guard's room (Windows) from mobygames.com
There is a dialogue menu to select from and the conversation takes place in comic-book style windows (Windows) from mobygames.com
One of the in-game help screens (Windows) from mobygames.com
Trailer

Year of Release:
2016

Genre(s):
Traditional

Camera View:
Third-Person

Control Type:
Point and Click

Available From: