Subsunk

Subsunk is a text adventure with graphics that was developed using the QUILL game development tool.

The player takes the role of a reporter, Ed Lines, from the Seafaring Gazette. Ed is out on assignment reporting on what life is like aboard a modern submarine. Ed gets more of a story than expected when the sub is attacked by an enemy power. He hides and, unlike the crew, escapes capture leaving him alone aboard the submarine at the bottom of the sea.

Ed's task is to find a way to summon aid by sending the SUBSUNK message back to HQ.

Followed By Seabase Delta
Added February 15, 2021
Published By Firebird Software
Back Cover (United Kingdom) (Commodore 64) from mobygames.com
Front Cover (United Kingdom) (Commodore 64) from mobygames.com
Media (United Kingdom) (Commodore 64) from mobygames.com
Front Cover (United Kingdom) (ZX Spectrum) from mobygames.com
Inside Cover (United Kingdom) (ZX Spectrum) from mobygames.com
Back Cover (United Kingdom) (ZX Spectrum) from mobygames.com
Media (United Kingdom) (ZX Spectrum) from mobygames.com
IGDB Cover from igdb.com
This is the start of the game. Its the first of a few narrative screens that set the scene (Commodore 64) from mobygames.com
... and so our courageous reported hides (Commodore 64) from mobygames.com
The final narrative screen includes some helpful commands. A full command list is on the reverse of the cassette insert (Commodore 64) from mobygames.com
Ed emerges from hiding and the first picture is displayed (Commodore 64) from mobygames.com
The game was written with a sense of humour (Commodore 64) from mobygames.com
Aha! finding the emergency aerial was too easy, now Ed must find and use the components. (Commodore 64) from mobygames.com
Loading screen (ZX Spectrum) from mobygames.com
Introductory text (ZX Spectrum) from mobygames.com
Instructions (ZX Spectrum) from mobygames.com
Starting point (ZX Spectrum) from mobygames.com
Inside the control room (ZX Spectrum) from mobygames.com
Found an incomplete map (ZX Spectrum) from mobygames.com
Oh-oh, water is getting inside the submarine. (ZX Spectrum) from mobygames.com
There's an awkward smell in the locker room. (ZX Spectrum) from mobygames.com
Hey, they even got a toaster! (ZX Spectrum) from mobygames.com
Trying to make sense of a manual. (ZX Spectrum) from mobygames.com
Searching the captain's room (ZX Spectrum) from mobygames.com
The torpedo handling area tempts to "fool around"... (ZX Spectrum) from mobygames.com

Year of Release:
1985

Genre(s):
Interactive Fiction Traditional

Graphic Style:
2D

Camera View:
First-Person

Control Type:
Text Parser

Gameplay:
Naval

Available From: