Major Istar: Under the Doomed Sea

Major Istar: Under the Doomed Sea is a text adventure set in the future where in the beginning of the 21st century the human-driven destruction of Earth's surface has driven mankind to build underwater cities. The player assumes the role of Major Camerion J. Istar (Aquanaut 471 in the UK version) a member of the Oceanic Federation tasked with keeping the peace in the underwater world. The game starts aboard a submarine headed towards the scientific research station Trident Dome. While en route you receive a distress call from service droid Huey-14, but it is cut off before it can explain the problem. Your goal is to solve the mystery regarding the SOS transmission and save the research facility. In addition to the normal graphical text adventure you will also face three arcade style event sequences requiring a joystick.

The game screen is divided in two parts, with the top showing the environment in colour and the name of the location, and the bottom half the text description. Single stroke keys can be used to move around (N, S, E, W, U, and D) and there are more than 100 hundred locations. The command parser is a standard verb noun type. You can also save your current location to diskette/cassette for restart later. Next to the adventure parts there are three arcade games that need to be completed. Failure for these does not end the game, but transports Aquanaut 471 back to an earlier location to travel back and give it another try. The mini-games involve docking the submarine on to a platform while avoiding objects, and two security games where a platform needs to be reached while avoiding robot guards. The security games are largely identical in design, but in the second one the robots move quicker and have a different movement pattern.

Added August 28, 2022
Published By Computerware
Developed By Computerware
Title (TRS-80 CoCo) from mobygames.com
Received the SOS from Trident Dome (TRS-80 CoCo) from mobygames.com
Descending to dome (TRS-80 CoCo) from mobygames.com
One mile down it is getting dark at this depth (TRS-80 CoCo) from mobygames.com
Located dome (TRS-80 CoCo) from mobygames.com
First arcade sequence avoid the bubbles dock on the pad (TRS-80 CoCo) from mobygames.com
Close but the sub hit a bubble and is sent back to the surface (TRS-80 CoCo) from mobygames.com
Successful docking on pad, lowering us into dome (TRS-80 CoCo) from mobygames.com
Now in the docking bay.... good place to save (TRS-80 CoCo) from mobygames.com
Entering dome airlock (TRS-80 CoCo) from mobygames.com
Long corridor (TRS-80 CoCo) from mobygames.com
Not sure what to do with this pipe (TRS-80 CoCo) from mobygames.com
Hmmm a memory grid (TRS-80 CoCo) from mobygames.com
Exploring the research dome corridors (TRS-80 CoCo) from mobygames.com
Another arcade sequence (TRS-80 CoCo) from mobygames.com
The dome is a rather large complex (TRS-80 CoCo) from mobygames.com
A Lounge (TRS-80 CoCo) from mobygames.com
This might be useful (TRS-80 CoCo) from mobygames.com
Not sure how this would help (TRS-80 CoCo) from mobygames.com
Oh no not my Hero License.... I've got to play again (TRS-80 CoCo) from mobygames.com

Year of Release:
1984

Platform(s):

Genre(s):
Hybrid Interactive Fiction Traditional

Graphic Style:
2D

Camera View:
First-Person

Control Type:
Text Parser

Setting/Theme:
Sci-Fi

Gameplay:
Action Arcade

More Info: