Gobliins 2: The Prince Buffoon

The second in the series of adventure-puzzle games. In this installment, you only have two imps to control instead of three.

Someone has kidnapped the prince and it's up to you and two hilarious sidekicks, Winkle and Fingus, to rescue him. Winkle is a reckless jokester, while Fingus is careful and has a gift for solving puzzles. Luckily, they're blessed with extraordinary vitality. In other words, they never die. That'll sure come in handy when you're up against Wily Wizard's traps, maniacal monsters and twisted and perplexing puzzles.

Preceded by Gobliiins 1
Followed By Goblins Quest 3
Series Goblins (2)
Added March 8, 2020
Published By Sierra On-Line
Developed By Coktel Vision
Front Cover (United Kingdom) (DOS) from mobygames.com
Back Cover (United Kingdom) (DOS) from mobygames.com
Other (United Kingdom) (DOS) from mobygames.com
Back Cover (United States) (DOS) from mobygames.com
Front Cover (United States) (DOS) from mobygames.com
Media (United States) (DOS) from mobygames.com
Front Cover (Austria,Germany,Switzerland) (DOS) from mobygames.com
Media (Austria,Germany,Switzerland) (DOS) from mobygames.com
Back Cover (Austria,Germany,Switzerland) (DOS) from mobygames.com
Front Cover (Spain) (DOS) from mobygames.com
Back Cover (Spain) (DOS) from mobygames.com
Media (Spain) (DOS) from mobygames.com
Front Cover (Spain) (DOS) from mobygames.com
Back Cover (Spain) (DOS) from mobygames.com
Media (Spain) (DOS) from mobygames.com
Media (Spain) (DOS) from mobygames.com
Manual (Spain) (DOS) from mobygames.com
Extras (Spain) (DOS) from mobygames.com
Front Cover (United States) (DOS) from mobygames.com
Back Cover (United States) (DOS) from mobygames.com
Media (United States) (DOS) from mobygames.com
Manual (United States) (DOS) from mobygames.com
Front Cover (Italy) (DOS) from mobygames.com
Back Cover (Italy) (DOS) from mobygames.com
Manual (Italy) (DOS) from mobygames.com
Manual (Italy) (DOS) from mobygames.com
Other (Italy) (DOS) from mobygames.com
Other (Italy) (DOS) from mobygames.com
Media (Italy) (DOS) from mobygames.com
Manual (Italy) (DOS) from mobygames.com
Back Cover (United Kingdom) (Amiga) from mobygames.com
Front Cover (United Kingdom) (Amiga) from mobygames.com
Manual (United Kingdom) (Amiga) from mobygames.com
Manual (United Kingdom) (Amiga) from mobygames.com
Spine/Sides (United Kingdom) (Amiga) from mobygames.com
Spine/Sides (United Kingdom) (Amiga) from mobygames.com
Spine/Sides (United Kingdom) (Amiga) from mobygames.com
Spine/Sides (United Kingdom) (Amiga) from mobygames.com
Media (United Kingdom) (Amiga) from mobygames.com
Media (United Kingdom) (Amiga) from mobygames.com
Media (United Kingdom) (Amiga) from mobygames.com
Front Cover (United Kingdom) (Atari ST) from mobygames.com
Media (United Kingdom) (Atari ST) from mobygames.com
Back Cover (United Kingdom) (Atari ST) from mobygames.com
IGDB Cover from igdb.com
Title screen (DOS) from mobygames.com
From the intro: Little Prince Buffoon has been kidnapped; you have to rescue him. That’s not going to be a easy task, since there are countless obstacles in your way and the little Prince is stupid, stupid, STUPID! (DOS) from mobygames.com
The Village: That’s not the way to treat a lady! Even if she is just a fountain. At least our goblin shows embarrassment… (DOS) from mobygames.com
The Wizards House: The game lives mainly from simple slapstick gags. Don’t rush to conclusions, though. Some of them are hilarious! (DOS) from mobygames.com
Cutscene: Between levels, such screen advance the truly irrelevant story. Here our heroes decide to visit the besieged castle. (DOS) from mobygames.com
The Trench: Goblins aren’t sensitive. Most puzzles are about whacking or smashing, or hitting someone with something, or exploding someone as in this case. The stone guard has a short life expectancy. (DOS) from mobygames.com
A Dream: Many locations are colourful and more than a little strange. In this screen the two heroes have to get the musicians to play their tunes and then catch the melody with a flycatcher. (DOS) from mobygames.com
Inside the Castle: Most of the puzzles must be solved by cooperation of the two characters. While Fingus distracts the Guard by jumping on a tube of mayonnaise, Winkle can snatch his sword. (DOS) from mobygames.com
The Forge: Fingus hitches a lift on the big spoon of the angry monster. (DOS) from mobygames.com
The Bottom of the Sea: Your journey takes you almost everywhere, e.g. to the bottom of the sea, into strange dreams, to hell. You name it! Come to think of it: logic or causality aren’t winners in the land of Gobliins 2. But fun is! (DOS) from mobygames.com
The Throne room: The evil demon lord (the ugly one, ahh… in center of the picture) is called Amoniac. Watch out, he smells! (DOS) from mobygames.com
The Armory: Gobliins 2 doesn’t squander words. Dialogues are short and mostly meaningless. (DOS) from mobygames.com
Yet another dream: Slapstick again. The clown has flattened Fingus’ head. (DOS) from mobygames.com
The Map: Winkle and Fingus have been shrunk and explore the contents of a desk. (DOS) from mobygames.com
The Giant: Prehistoric bridge building. (DOS) from mobygames.com
Title screen (Amiga) from mobygames.com
The story so far... (Amiga) from mobygames.com
The first stage. The village consist of four screens... (Amiga) from mobygames.com
On the second one the aim is to get inside the house. (Amiga) from mobygames.com
Once inside we get what we need in order to proceed further. (Amiga) from mobygames.com
When we pass the giant... (Amiga) from mobygames.com
... we are slowly closer to the castle... (Amiga) from mobygames.com
... and finally we land in its footsteps. (Amiga) from mobygames.com
From the intro (Atari ST) from mobygames.com
Title screen (Atari ST) from mobygames.com
Loading screen (Atari ST) from mobygames.com
The game starts (Atari ST) from mobygames.com
Looks like I can't take the bottle (Atari ST) from mobygames.com
Chickens can be dangerous (Atari ST) from mobygames.com
A scary frog (Atari ST) from mobygames.com
He's busy (Atari ST) from mobygames.com
Heroes found (Macintosh) from mobygames.com
Sneaky insect (Macintosh) from mobygames.com
Title screen (Macintosh) from mobygames.com
Protection test (Macintosh) from mobygames.com
Buffoon loading screen (Macintosh) from mobygames.com
Village square (Macintosh) from mobygames.com
Stealing bottle (Macintosh) from mobygames.com
Game menu (Macintosh) from mobygames.com
Sausage strike (Macintosh) from mobygames.com
Fingus loading screen (Macintosh) from mobygames.com
Wizard house (Macintosh) from mobygames.com
Someone home (Macintosh) from mobygames.com
Taking water (Macintosh) from mobygames.com
Cooling frog (Macintosh) from mobygames.com
Winkle loading screen (Macintosh) from mobygames.com
Sleeping giant (Macintosh) from mobygames.com
Shaking chicken (Macintosh) from mobygames.com
Bitten finger (Macintosh) from mobygames.com
Angry dog (Macintosh) from mobygames.com

Year of Release:
1992

Genre(s):
Puzzle Adventure

Graphic Style:
2D

Camera View:
Third-Person

Control Type:
Point and Click

Setting/Theme:
Fantasy

Available From: